The energy consumption needs of technology[ more random facts :
The energy consumption needs of technology
As late as 1993, high-tech paraphernalia like computers, printers and video games had a negligible effect on power usage. Today, it's estimated to account for more than 13 percent of a typical household energy budget. By 2020, it could be as much as 25 percent Reference: http://www.powerhousetv.com/
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